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AI Insights · Timothy · March 2022

Top 5 Snake Games in Switzerland in Q1 2022

In Q1 2022, the top 5 snake games in Switzerland experienced varying trends in downloads, revenue, and active users. Highlights include Snake.io's strong performance and Snake Rivals' revenue growth.

Top 5 Snake Games in Switzerland in Q1 2022

In Q1 2022, the top 5 snake games on a unified platform in Switzerland showcased diverse performance metrics. Data from Sensor Tower reveals intriguing trends in weekly downloads, revenue, and active users for these popular games.

Snake Rivals - io Snakes Games saw notable fluctuations in its metrics. Weekly revenue peaked at around $436 in late January before declining and then rising again to $341 by the end of March. Weekly downloads experienced a significant spike, reaching 920 in the week of January 24, and another peak of 741 in the final week of March. Weekly active users followed a similar pattern, with a high of 1.8K in late January and ending the quarter at 1.3K.

Little Big Snake maintained relatively stable metrics throughout the quarter. Weekly revenue showed a steady increase towards the end, peaking at $359 in late February. Weekly downloads fluctuated slightly, with a high of 114 in early February and ending at 110 in the last week of March. Active users remained consistent, hovering around the 380 mark by the end of the quarter.

Snake.io - Fun Online Snake demonstrated strong performance in Q1 2022. Weekly revenue was relatively stable, peaking at $157 in early February. Weekly downloads consistently remained high, reaching over 5K in mid-January and maintaining an average of around 3K to 4K. Active users were robust, peaking at nearly 28K in mid-January and ending the quarter at 23.8K.

WormsZone.io - Hungry Snake showed varied results. Weekly revenue was modest, with a high of $140 at the end of December and fluctuating around lower values throughout the quarter. Weekly downloads had a peak of 1.1K in late December but generally trended downwards, ending at 240 in late March. Active users followed a similar declining trend, from about 9.2K at the start to 5K by the end of the quarter.

Worm.io - Snake & Worm IO Game had a relatively low but stable performance. Weekly revenue saw a notable peak of $221 in late February. Downloads and active users remained low but steady, with downloads peaking at 271 in late December and active users fluctuating around 200.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022